Title |
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Learn to Build Worlds with Titans of Fantasy and Tabletop!
The Kobold Guide to Worldbuilding, Volume 2, features 15 stars of tabletop roleplaying games and fantasy fiction, including Gail Simone, Keith Baker, Veronica Roth, Ken Liu, Kate Elliott, Mike Shea, Tobias S. Buckell, Shanna Germain, Gabe Hicks, the Dungeon Dudes (Monty Martin & Kelly McLaughlin), Jeff Grubb, and more.
Middle-Earth,... [click here for more] |
Kobold Press |
$14.99
|
This abridged version of The Thousand Correct Actions of the Upright Soldier contains wisdom sufficient for the enlisted or conscripted mortal soldier, distilling the Five Elemental Wisdoms of the martial era in which it was originally recorded. It is the responsibility of every soldier who owns one to study his Thousand Correct Actions daily. Copies of the Thousand Correct Actions that... [click here for more] |
White Wolf |
$4.99
|
THERE HAVE BEEN EIGHT PREVIOUS WORLDS.
Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time that each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own... [click here for more] |
Monte Cook Games |
$2.99
|
Monsters of the Shadows
Thomas McCallister’s area of expertise—the virus that turns metahumans into flesh-eating monsters—has taken him into some dark corners of the Sixth World. When he came face to face with the serial murderer known as the Mealtime Killer, he had hoped that a particularly dark chapter of his life had come to a close. But when night falls in the sprawls of the world,... [click here for more] |
Catalyst Game Labs |
$1.99
|
Kobolds Work a Little Magic
The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic!
What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work,... [click here for more] |
Kobold Press |
$14.99
|
The PDF edition of Ghosts of Albion is 50% Off this month!
“There are things in this world that do not belong here - evil things. Supernatural creatures that are neither myth nor legend. They are, in fact, quite real. These Enemies of Humanity would like to claim the world for themselves. Yet, in every corner of the globe, there are those who stand in their way - mystical guardians who protect... [click here for more] |
Eden Studios |
$9.95
|
Johnson Meets Street
Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because if you do, that’s when... [click here for more] |
Catalyst Game Labs |
$1.99
|
You are NOT CLEARED for this book.
These eight tales of cosmic horror and personal apocalypse were not written to make you feel secure about your place in the universe. They are here to unsettle you, to horrify you, and to challenge your misguided notions of history, humanity, and morality. Enjoy. Born of the federal government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts,... [click here for more] |
Pagan Publishing |
$4.99
|
Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse:
"The Color of Dust" by Laurel Halbany.
"PAPERCLIP" by Kenneth Hite.
"A Spider With Barbed-Wire Legs" by Davide Mana.
"Le Pain Maudit" by Jeff C. Carter.
"Cracks in the Door" by Jason Mical.
"Ganzfeld Gate" by Cody Goodfellow.
"Utopia" by David Farnell.
"The Perplexing Demise of Stooge Wilson" by David... [click here for more] |
Arc Dream Publishing |
$9.99
|
Rules for the Breaking
Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don’t stick your neck out. Don’t get involved in something that is none of your business. And above all, don’t piss off the ferocious mobsters of the Vory y Zakone.
Yuri doesn’t have much left from his shadowrunning days except his cyberears, but that’s enough... [click here for more] |
Catalyst Game Labs |
$1.99
|
Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you.
This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains... [click here for more] |
WMB Saltworks |
$4.95
|
Beneath the orbits and atoms of our natural universe lies a network of dark energy. Those who have learned to access and navigate this chaotic sea have discovered an almost endless set of “recursions” in the shoals of our Earth: Worlds with their own laws of reality, reflected from human experience or imagination, given form in the swirling Chaosphere of the Strange. Worlds teeming with life,... [click here for more] |
Monte Cook Games |
$2.99
|
More Beauty, Wonder, and Weirdness of the Ninth World
Life after death, time travel, teleportation. The things that are impossible now—these are things that aren’t just possible in the Ninth World, but probable. It doesn’t matter whether you’re a noble, a thief, a tinkerer, or a serial killer, when you come face to face with impossibilities becoming realities, you must make hard choices.... [click here for more] |
Monte Cook Games |
$2.99
|
Blood Runs Red
Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets.
Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been on this... [click here for more] |
Catalyst Game Labs |
$1.99
|
Welcome to the Rocket Age!
Inside you will find four stories from a Solar System that never was and a 1938 that should have been. Journey to Mars, scour the vastness of space, and face impossible odds battling criminals, rouge princes, and Nazis!
Three Aces for the Dancer by Ed Greenwood
The Ghost Aces, an elite team of operatives, must lose a rocket ship, but not... [click here for more] |
Why Not Games |
$1.99
|
Follow the artistic development of the Exalted roleplaying game all the way from its unused concept art to its current second edition splendor. Along the way, you’ll see the world of Exalted brought to life through the talents of the industry’s top artists, including Chris Stevens, Hyung-Tae Kim, Adam Warren and many, many more.
Within, lavish, full-color art combines with commentary... [click here for more] |
White Wolf |
$13.73
|
Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy Bedouin with some Navajo bits tacked on" or you run hog wild and run the risk of overlooking something that, however innocuous, turns out to be vitally important for that type of culture.
There's another way... [click here for more] |
WMB Saltworks |
$2.95
|
Prepare yourself for for a shocking journey into the depths of immortal evil.
The living dead have walked among us for centuries. Their feuds firing humanity's bloodiest wars. Now learn the secrets of the most powerful vampires, and the origins of their ancient hatred.
Who's Who Among Vampires: Children of the Inquisition is set in the world of Vampire: the Masquerade. ... [click here for more] |
White Wolf |
$9.99
|
Aliens, Dystopias, & Monster Ecologies is a series of worldbuilding essays on alien psychologies and ethical systems, functional dystopias, recreating vampires and werewolves, original elemental systems, and figuring out just how many human-eating monsters your setting can support.
This content previously appeared on Seventh Sanctum, The Oak Wheel, Sanitarium... [click here for more] |
WMB Saltworks |
$4.95
|
A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs.
Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up.
We’ve got gear.... [click here for more] |
Monte Cook Games |
$1.99
|
Deals with the Dead
Death is no longer absolute - the men and women of Orpheus can see past the veil into the underworld. Their numbers include mediums, spirit-talkers and even actual ghosts. For a price, they'll cross the veil for you, to resolve lost causes or quiet restless spirits. But be careful, for the dead aren't to be trifled with, and in the end your payment may come in blood.
Four Times... [click here for more] |
White Wolf |
$2.99
|
Humans Are Weird is chock full ideas for making humans stand out from other beings in your setting, letting you avoid both well-worn tropes like "Humans are average at everything" or "Humans are, um, adaptable, I guess?" and nonsensical traits like "Only humans come from a multi-biome world."
This book contains 21 scenarios, from a galaxy where humans are the only bipeds to a fantasy world... [click here for more] |
WMB Saltworks |
$2.95
|
Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.
This volume explores thalassocracy, or "rule by the sea." The first section discusses the common traits... [click here for more] |
WMB Saltworks |
$2.95
|
A missing boyfriend, a lost bag, and sad girl in a split skirt is enough to make any piano player want to lend a talented hand. The threats of a pushy Ranger to back off just sealed the deal. Follow our many-fingered tale in which blood will out and not all sin is original.
Blood & Roses is the second Dime Novel for Deadlands Noir. Written by John Goff, this... [click here for more] |
Pinnacle Entertainment |
$3.99
|
Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.
This volume explores necrocracy or "rule by the dead," with possibilities like restricting the... [click here for more] |
WMB Saltworks |
$2.95
|
In the Aftermath
The Camarilla lost much ground along the East Coast in its recent war with the Sabbat. But the sect claimed one of the greatest prizes in the world control of New York City. Of course, the Camarilla was never entirely absent from the city, but in recent years no clan held so firmly there, among the enemy, as did the Tremere. Now the story of their covert activities... [click here for more] |
White Wolf |
$3.99
|
Political Fantasies is a series that takes names for governments and plays around with them to see how far they can be pulled. In the tradition of Strange Nations, the results of each exploration can be dropped into your setting with little-to-no adaptation required.
This volume explores corporatocracy, or "rule by corporations." The first chapter, Market Analysis,... [click here for more] |
WMB Saltworks |
$2.95
|
A bald man with a bad memory wanders the Big Easy. The stranger needs a hand--but finds only the Black Hand, New Orleans' mafia. They've learned the stranger has escaped from a secret government program up north, and want to see if his weird abilities are a match for their rivals--the Red Sect!
Memories of Yesterday is the third Dime Novel for Deadlands Noir. Written by John... [click here for more] |
Pinnacle Entertainment |
$2.99
|
It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.
As I said, it's easy to make aliens. What isn't easy is making them well.
Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go... [click here for more] |
WMB Saltworks |
$2.95
|
There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of place-names. This booklet is intended to fill the gap. It not only includes lists of historical place-names but discusses the patterns and logic behind these names.
Don't forget to buy the companion to this booklet, The Meaning of Names: Persons and... [click here for more] |
WMB Saltworks |
$2.95
|
Our undead gunslinger's next adventure finds him in the town of Varney Flats just as the ominious Night Train rolls into town. This super-deadly adventure even includes a bonus scenario for our Weird Western miniatures battle game: Deadlands: The Great Rail Wars.
This Dime Novel is our most famous ever, and launched the writing career of John "Total Party Kill" Goff. Survive this one and you've got... [click here for more] |
Pinnacle Entertainment |
$2.99
|
The dead have risen. God help the living.
It's too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured lawns of suburbia, shudder to unlife on the bloodiest battlefields of the Civil War and in the deepest tunnels of far-flung interstellar mining colonies. They lurk on your street, in your company's boardroom, in your own bedroom. And they hunger.... [click here for more] |
Eden Studios |
$4.99
|
There are many good resources out there for creating new languages, but they tend to focus more on how words change over time than on the meanings of personal or group names.
This booklet is intended to fill the gap. It not only includes lists of historical names (personal, family, and ethnic) but discusses the patterns and logic behind these names.
Don't forget to buy the companion to this booklet,... [click here for more] |
WMB Saltworks |
$2.95
|
A DARK MOON RISES OVER THE SLEEPY STREETS OF ARKHAM Jenny Barnes never guessed that she would be returning to America so soon, or under such circumstances. Arkham, Massachusetts, is a far cry from Paris, but when her sister’s regular correspondence became increasingly deranged before stopping entirely, Jenny could not shake the feeling that something terrible had happened to her. As Jenny begins... [click here for more] |
Aconyte Books |
$3.99
|
Becoming a Better Writer Through Roleplaying is a series of essays on using RPGs to improve your writing, how and why you should build a fandom, horror and the heroine's journey, writing fight scenes, and point of view (both the fourth person point of view, if such a thing even exists, and the second person point of view).
This content previously appeared on Seventh Sanctum, The... [click here for more] |
WMB Saltworks |
$2.95
|
One of the quickest ways to start building cultures for your setting is to take inspiration from actually-existing cultures. What do you do when you don't want to crib off the same culture cultures that everyone else has used a hundred times before?
Essential Ethnographies offers the convenience of building from preexisting cultures and the flexibility and novelty of working with cultures... [click here for more] |
WMB Saltworks |
$2.95
|
They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand.
The thirteen... [click here for more] |
Malhavoc Press |
$6.99 $4.99
|
It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.
As I said, it's easy to make aliens. What isn't easy is making them well.
Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go... [click here for more] |
WMB Saltworks |
$2.95
|
Are you looking to mine a few ideas for the batfolk in your upcoming adventure, The Diamond Mines of Camazotz? Writing some Planet of the Apes fanfiction and wondering what kind of sports gorillas might play?
If so, then look no further! Whether you're working on uplifted animals, animal folk, or just plain talking animals, this book can be used for it all.
Primates and... [click here for more] |
WMB Saltworks |
$2.95
|
Things Evolve
Technology and Technique
Life and Lives
Battles and Wars
They start as one thing... ...and then become entirely another.
Evolution can be inconvenient.
________________________________________ It's no different from Bravura Academy.
Yoon-Ji "Yooji" Jeon considers herself an average girl, perhaps smarter than most. However, she's found herself stuck in the role of the school's... [click here for more] |
Thrythlind Books and Games |
$5.00
|
Ronan Lynch wasn't looking for trouble when he came to the small town of Hilton Springs, Nevada. Of course, he hadn't counted on running into his old "friend" Texas Ranger Hank Ketchum. Or on being in a town on the verge of being overrun by Mojave rattlers.
It's up to Ronan and Hank to put a stop to them-or end up as worm food in a very literal way!
Included adventure uses the Deadlands: Classic rule... [click here for more] |
Pinnacle Entertainment |
$2.99
|
TAKING THE BATTLE TO THE ENEMY...
An awesome mission has been assigned to Task Force Serpent: to destroy Huntress, homeworld of Clan Smoke Jaguar, the Inner Sphere's greatest menace. But the invasion has suffered a serious blow: Marshal Morgan Hasek-Davion has been struck down by an unknown assassin. With the fate of the entire Inner Sphere in jeopardy, only one other daredevil warrior... [click here for more] |
Catalyst Game Labs |
$4.99
|
Teleported halfway around the world in pursuit of a magical pearl, Pathfinder venture-captain and master detective Varian Jeggare and his hellspawn bodyguard Radvoan find themselves stepping out into a crime scene. Their contact has been murdered, and only by joining Inspector Takeda and the serving girl Kazuko do the foreigners have any chance of finding the murderer and finishing their mission.... [click here for more] |
Paizo |
$4.99
|
Staggering fantasy adventure in the epic world of Descent: Legends of the Dark when a holy warrior and a legendary hero fight save a city from a demonic evil that threatens all of Terrinoth.
Nerekhall: a city of paranoia and fear, where the harsh and unbending rule of law is enforced by unfeeling automata called the Ironbound. Drawn to the city by recurring nightmares, Andira... [click here for more] |
Aconyte Books |
$9.95
|
From the battle-torn skies over World War I France to the corridors of alien prisoner-of-war satellites, the opium dens of exotic Victorian Shanghai to the living rooms of suburban America, the zombies rise up. Some crave revenge. Others hunger for the brains of the living. All are driven by desires they can neither control nor understand...
Edited by James Lowder, The Book of Final Flesh presents... [click here for more] |
Eden Studios |
$4.99
|
Welcome to the world of Apocalypse Prevention, Inc. This 9 story anthology lets you experience the mystery through the eyes of those that live in it. Take a walk on the wild side of magic, monster hunting and demons lurking around every corner. From the minds of RPG industry favorites and newcomers alike.
Brennan Bishop
Clint Black
Stacey Gossett
Mark Hall
Josh Hilden
Lyndsey Holder
John... [click here for more] |
Third Eye Games |
$3.99
|
In the devil-worshiping nation of Cheliax, crime is a strangely slippery concept, and those with money and power tend to make the rules. Yet when aristocrat detective Pathfinder Varian Jeggare and his devil-blooded bodyguard Radovan are drawn into a series of noble murders, it quickly becomes clear that there's more afoot than simply someone settling old scores. Add in a zealous Hellknight law-keeper... [click here for more] |
Paizo |
$4.99
|
Empaths. Superstrength. Kung Fu Masters. Petting Zoo People.
There is a word for people like that. A pre-packed fluffy-feeling word the government's spin doctors had come up with.
Peak.
Lucretia had her own words for her peer group: freaks of nature, science projects, and fanatics. They were all the people that had been born, transformed or self-willed into something that should have been bizarre,... [click here for more] |
Thrythlind Books and Games |
$5.00
|
Ronan's adventures find him in the town of Varney Flats just as the ominous Night Train rolls in. What is its secret? What's in the mysterious larder?
Find out as death rides the rails in one of the meanest, nastiest tales ever written for Deadlands!
This is the third Dime Novel in the legendary Deadlands series, following the adventures of Ronan Lynch, Bad Luck Betty, and Velvet Van Helter. This... [click here for more] |
Pinnacle Entertainment |
$2.99
|
Covert operations Edwin Amis, new commander of the Eridani Light Horse, faces a touch decision: Should he openly defy the First Lord of the Star League? Sun-Tzu Liao, the First Lord, has sent Star League troops as "peace-keepers" to the St. Ives Compact to prevent open rebellion by angry citizens—but they're not seeking peace. Amis knows the mission is only a guise for reclaiming territory for... [click here for more] |
Catalyst Game Labs |
$3.99
|