Title |
Publisher |
Price |
Enter The Time of Myth and Legend
Cults of RuneQuest: Mythology is an indispensable history of the mythology of the storied and epic Bronze Age fantasy world of Glorantha.
What’s Inside?
Myths and Mythology Explained
An explanation of myths and mythology and how it works in Glorantha. Cults of RuneQuest: Mythology includes dozens of Gloranthan myths, ready to be reflected... [click here for more] |
Chaosium |
$19.99
|
The Worlds of Android is your definitive guide to Android setting and its unique vision of the future. A beautiful, 272-page setting guide and art book, The Worlds of Android features full-color art, stunning gatefolds, and a polyphony of narrative voices that convey the immense diversity of human experience in the rich, fictional universe made famous by Android:... [click here for more] |
Aconyte Books |
$39.95 $19.95
|
Welcome to the Swords of Kos Fantasy Campaign Setting, a swords-and-sorcery milieu based on a Dark Ages fantasy version of the Mediterranean and the lands surrounding it! It is set a century after a Great Cataclysm destroyed the old world, plunged it into chaos, and reawakened magic and all form of ancient races and monsters. Now, the agents of Gods and Titans struggle against each other on... [click here for more] |
Skirmisher Publishing |
$34.95
|
"Do you know who I am?"
“I don’t, sir. I don’t. And that’s not the best way to ask for special—”
“No, no, I mean, do you know who I am? I’m having trouble remembering right now.”
Thus begins these excerpts from the columns of the Nova Age's most opinionated freelance journalist. Swine and Cheese Party contains... [click here for more] |
Onyx Path Publishing |
$2.99
|
"Is Pugmire a joke? No. Because it can be so much more."
- Eddy Webb
Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible?
Collecting a variety of internal documents, email exchanges, blog posts,... [click here for more] |
Onyx Path Publishing |
$3.99
|
Food is Life
We are what we eat. As mages throughout history have realized, the foods that sustain our bodies sustain enlightenment as well. Such foods become extensions of the people and cultures that create them. Now Brother Oliver Lyon, Knight Templar and a humble baker’s son, travels around the world hunting the Fallen and gathering fine recipes along the way.
Enchanting... [click here for more] |
Onyx Path Publishing |
$4.99
|
A Player aid for Mage: The Awakening, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck.
The Free Rulebook PDF is a PDF version of the instruction booklet that was included with the original printing of the tarot cards. It contains instructions on standard Tarot readings as well as... [click here for more] |
White Wolf |
FREE
|
Stunning art and illustration from the Japanese-inspired fantasy realms of Rokugan, setting for the famed Legend of the Five Rings series of games.
For more than a quarter of a century, Rokugan has provided the setting for one of tabletop gaming’s most beloved sagas, the Legend of the Five Rings. Now, the land of Rokugan, its Imperial rulers and the Great Clans who vie for their favor are set center-stage... [click here for more] |
Aconyte Books |
$29.95
|
28 Eldritch Scenes of Lovecraftian Horror for You to Color!
Enjoy coloring an amazing array of scenes, with striking images from H.P. Lovecraft’s stories—and the Call of Cthulhu RPG his imagination inspired (Horror on the Orient Express, Masks of Nyarlathotep, The Fungi from Yuggoth and more).
... [click here for more] |
Chaosium |
$4.95
|
TAKE AIM AND FIRE!
Join the Clans and all their friends on their fun-filled adventures against the Great Houses of the Inner Sphere! MechWarriors of all ages can take command—each page features ‘Mechs to color, puzzles, mazes, games, cutting activities and things to make and do. Your favorite ‘Mechs and characters are featured in other great BattleTech products. ... [click here for more] |
Catalyst Game Labs |
FREE
|
I do not write to beg. I do not pray to you the way your worshipers do. I do not bargain as immortals do with one another. My message is the Ax of Sutek. It cuts away your toxic desires as a surgeon amputates diseased limbs, leaving you with nothing but yourself.
— The Heretic
Dreams of Avarice is a personal manifesto penned by the Arisen called the Heretic. This in character... [click here for more] |
Onyx Path Publishing |
$5.99
|
24 Scenes of Bronze Age Fantasy for you to Color!
Enjoy coloring an amazing array of scenes, with fantastic images from Greg Stafford's Glorantha and the award-winning RuneQuest RPG.
Turn This...
.. Into This
Create your own technicolor cure for generic fantasy. ... [click here for more] |
Chaosium |
$4.99
|
It Was a Dark Time for the Galaxy
In the late 1980s, Star Wars was becoming a fading memory. The movie trilogy had concluded. The comic books and novels were winding down. The action figures had run their course. As the franchise celebrated its tenth anniversary, there was a new ride at Disneyland and … not much else. Not until a small hobby game company released Star Wars: The Roleplaying Game and... [click here for more] |
Rogue Genius Games |
$7.95
|
Draw, Chummer!
And color. And do puzzles. And bask in the wonders of the mighty Sixth World dystopia! If you need something to pass the time, if you’re feeling a little isolated, or if you just want to soak in the Shadowrun setting for a while, this activity book is for you! It has tons of classic black-and-white art you can bring to glorious, colorful life, word searches, a crossword, and... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
Strange Encounters The Vigil brings no easy explanations — every night is a new mystery, a bizarre creature, an unknown terror. But hunters are humans, and humans must categorize — they take notes, keep journals, snap pictures and attempt to illustrate the horrors they meet on the hunt. By doing so, hunter cells try to find patterns, solve enigmas, and most important of all, keep hold... [click here for more] |
White Wolf |
$8.99
|
Heed the Signs and Beware
The seals of the Abyss are sundered and demons walk the earth again, claiming souls as they vie for dominance across the globe. Hidden within their ancient sanctums, the Earthbound stir after millennia of sleep, summoning their scattered worshippers and forging chains of slavery for fallen and mortal alike. Now come the words of Lucifer himself, lost Prince of the Fallen,... [click here for more] |
White Wolf |
$4.99
|
Follow the artistic development of the Exalted roleplaying game all the way from its unused concept art to its current second edition splendor. Along the way, you’ll see the world of Exalted brought to life through the talents of the industry’s top artists, including Chris Stevens, Hyung-Tae Kim, Adam Warren and many, many more.
Within, lavish, full-color art combines with commentary... [click here for more] |
White Wolf |
$13.73
|
In THE THRILL OF DRACULA, Kenneth Hite takes apart Dracula — the novel, the movies, the myth, even the history — into his component pieces: characters, tropes, symbols, story beats, effects. With those pieces, Ken shows you how to build new yet mythic stories about the King of the Vampires or about your own creatures of the night, tuned for thriller adventure, cosmic horror, or even intense personal... [click here for more] |
Pelgrane Press |
$6.95
|
NOTE: The EPUB version is here.
“The blood is the life, Mr. Renfield.” The horror movie is undead and well after more than a century, its life ever renewed by drinking the blood of genre cliches. Scary movies aren’t afraid to be more terrifying, more gruesome, more daring, more...transgressive.
Transgressive Horror—Reflections... [click here for more] |
Fainting Goat Games |
$15.00
|
A Player aid for Mage: The Ascension, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck.
Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles.
Note, this is a recreation of the original deck using the print on demand options... [click here for more] |
White Wolf |
FREE
|
Rawhead and bloody bones
Steals naughty children from their homes,
Takes them to his dirty den
And they are never seen again.
So says the nursery rhyme that gives birth to Rawhead, the most fearsome entity to imperil the living since the infamous Roller. Once an obedient mummy by name of Benefre, a desperate bid... [click here for more] |
Onyx Path Publishing |
$1.79
|
Kenneth Hite guided readers through H.P. Lovecraft’s horror plots and themes in his earlier book Tour de Lovecraft: The Tales. Now, expanding on his “Lost in Lovecraft” column in Weird Tales magazine, he conducts a second tour of Lovecraft’s settings: from Arkham to Antarctica, and from New York City to Hyperspace. Tour de Lovecraft: The Destinations drives... [click here for more] |
Atomic Overmind Press |
$14.95
|
The journey into the Weird West of Deadlands started around twenty years ago.
Shane’s inspiration for the background has been told before, but here for the first time ever is the story of an equally important part of the story—the tale of the amazing art that has shown us this savage world of six-guns, sorcery, monsters, and magic! ... [click here for more] |
Pinnacle Entertainment |
$1.99
|
And I have seen it pass sterile into textbooks, just more facts to be learned to please a stern tutor, then forgotten when the lesson is over.
But the lessons of the Awakened must never end. By the divine Avatar within each of us, we are bound to history just as we are charged to create it. We, of all mortals, cannot forget what has gone before us. Nor can we shunt it into scraps of paper and shove... [click here for more] |
White Wolf |
$7.99
|
Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck.
Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning... [click here for more] |
White Wolf |
$4.49
|
MuggleNet's Complete Guide to the Fantastic Creatures of the Wizarding World
All scales, fins and feathers considered, there’s so much to explore when it comes to the endlessly exciting and dramatically diverse inhabitants of the wizarding world! From Acromantulas to Thestrals, this beautiful book details every monster, beast or creature that has ever appeared in any official Harry... [click here for more] |
Topix Media Lab |
$9.99
|
The Garou remember.
The werewolves tell the tales of their greatest heroes, keeping alive the ways. Stories as old as time and even older, stories stretching back to the dim mists of prehistory and stories as new as yesterday.
The Garou must remember. For when the stories are no longer told, then the Dying Race will die ... [click here for more] |
White Wolf |
$2.99
|
The Succession Wars.
The Marik Civil War.
The War of '39.
The Clan Invasion.
Wolf's Dragoons were victorious in them all.
For fifty years, the five mercenary regiments of Wolf's Dragoons have been the toughest MechWarriors in the Inner Sphere. Whatever the job, whatever the odds, Jaime Wolf's Dragoons always won.
Now an aging Colonel Wolf is facing the biggest challenge of his career. And the... [click here for more] |
Catalyst Game Labs |
$2.99
|
Despite their short stature, Dwarves are amongst the toughest fighters of all the races. Thanks to their great strength and stamina, Dwarves march to battle in thick armor and carrying numerous heavy weapons. This book compiles all of the information known about these grim warriors and how they practice war.
From an initial examination of the fighting methods of the individual Dwarf soldier, it expands... [click here for more] |
Osprey Publishing |
$14.95 $10.46
|
A Tale of Weird Wars Rome
Legionary Titus Aetius is tasked with hunting down a deserter, his best friend of a decade and fellow soldier. But Titus isn’t the only hunter stalking the dark forests of Gaul. The deserter’s trail disappears in a blood-soaked and empty village. Torn between honor and loyalty, Titus must find some way to outwit his officers, save his friend, and survive whatever horror... [click here for more] |
Pinnacle Entertainment |
$2.99
|
On the planet Epsilon Eridani, young Tybalt Kelly dreams of one day becoming a MechWarrior—no matter how much his father hates the idea. When the local County Shu Militia starts recruiting for warrior training, Tybalt finally gets his wish. But he might not live to regret it. Because the raw, untested forces of the Shu are about to meet their baptism by fire. Unidentified 'Mech raiders have been... [click here for more] |
Catalyst Game Labs |
$4.99
|
From A.B.C. Warriors to Zenith!
Meticulously researched and compiled for comics fans everywhere, the 2000 AD Encyclopedia is the essential fact compendium to the Galaxy's Greatest Comic! What are the essential Judge Dredd stories? In which progs did The Ballad of Halo Jones run? What year was the first appearance of Nemesis the Warlock? Just who are the Thrillsuckers? Look no further,... [click here for more] |
Rebellion |
$50.00 $14.99
|
From the dawn of feature films, fans—be they artists, gamers, visionaries, writers, or dreamers—have drawn inspiration from the big screen. Now, between the covers of Cinema & Sorcery, embark on a decades-long journey through time from the earliest days of sword and sorcery films up to the present day.
Learn the who, the what, the where, and the how of your favorite fantasy movies... [click here for more] |
Green Ronin Publishing |
$12.95
|
This is the Hopeless, Maine Tarot Deck. Includes 78 cards and a tuckbox.
Also available now from Outland Entertainment:
Hopeless, Maine: Personal Demons
Welcome to Hopeless, Maine.
It is a place cut off from the rest of the world and lost in time. Strange things swim in the sea surrounding the island. Things even stranger float in the air and observe the lives of... [click here for more] |
Outland Entertainment |
$9.99
|
In 1871 Henry M. Stanley entered the dark and mysterious interior of Africa in search of Dr. Livingstone. Financed by Gordon Bennett of the New York Herald, Stanley with no experience of Africa was charged with finding and relieving Livingstone, whatever the cost. This brave young man, took the mission to his heart and commenced a journey that has since become a trek of living myth.
In this book... [click here for more] |
Felbrigg Herriot |
$2.51
|
Madame Portentia didn’t know what she was getting into when she dug through the refuse in the fabled Kelp-Master’s Stinking Shack on the shore of the island.
Driven to desperation by a lack of decent recyclable rubbish with which to supplement her income as the island’s one and only fortune teller, she dared to unlock the creaky wooden box she uncovered in the tumbledown shack.... [click here for more] |
Outland Entertainment |
$9.99
|
This prestige format comic features over 25 brand-new properties spotlighted and introduced to the world for the first time. This collection includes upcoming contestants in Pilot Season 2010 as well as new properties debuting as series from Top Cow and Minotaur Press in 2010 and 2011. Each property will include a summary and brand new key art and showcase Top Cow's motto of "We Create…"... [click here for more] |
Top Cow |
$1.99
|
In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes.
The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. ... [click here for more] |
McFarland |
$12.99
|
Note: The pdf and print versions are here.
“The blood is the life, Mr. Renfield.” The horror movie is undead and well after more than a century, its life ever renewed by drinking the blood of genre cliches. Scary movies aren’t afraid to be more terrifying, more gruesome, more daring, more...transgressive.
Transgressive Horror—Reflections on Scare... [click here for more] |
Fainting Goat Games |
$10.00
|
A Tale of The Darkness!
Go back to the turn of the 20th Century and read a tale of lost love, the depravity of man and powers beyond our understanding in the tradition of H.P. Lovecraft!
Salvador Gomes is a broken man. He has lost his beautiful wife and young daughter in a fire and now spends restless days and sleepless nights looking for solace. In desperation,... [click here for more] |
Top Cow |
$1.99
|
Ken Meyer Jr. has been an illustrator for over 25 years. His work has appeared in comic books from Marvel, Dark Horse, Image, Revolutionary, Caliber and many others. His work has also appeared in games such as Magic the Gathering, Vampire the Masquerade and in countless other game books and cards.
He has been nominated for an Eisner award, the highest award... [click here for more] |
Ken Meyer Jr. Illustration |
$14.99 $5.99
|
Superhero adventure comics have a long history of commenting upon American public opinion and government policy, and the surge in the popularity of comics since the events of September 11, 2001, ensures their continued relevance.
This critical text examines the seventy-year history of comic book superheroes on film and in comic books and their reflections of the politics of their time.
Superheroes... [click here for more] |
McFarland |
$15.99
|
From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame.
By examining the change in the maze from the... [click here for more] |
McFarland |
$13.99
|
The immensely popular Grand Theft Auto game series has inspired a range of reactions among players and commentators, and a hot debate in the popular media. These essays from diverse theoretical perspectives expand the discussion by focusing scholarly analysis on the games, particularly Grand Theft Auto III (GTA3), Grand Theft Auto: Vice City (GTA:VC), and Grand Theft Auto: San Andreas (GTA:SA).
Part... [click here for more] |
McFarland |
$9.99
|
A Complete Guide to Buffy the Vampire Slayer and Angel in Print, Film, Television, Comics, Games and Other Media, 1992-2010
This bibliographic guide covers the "Buffyverse"--the fictional worlds of the acclaimed television series Buffy the Vampire Slayer (1997-2003) and its spinoff Angel (1999-2004), as well as the original Buffy feature film of 1992. It is the largest... [click here for more] |
McFarland |
$18.99
|
This Gazetteer is an intro to the world of Ehdrigohr. It shares some of the prehistory and a whirlwind tour of the lands. This particular product is systemless and is but a smaller portion of the Ehdrigohr RPG, a nearly 400 page FATE Core based game. The gazetteer preview provides a taste of the world, its flavor, and the folklore that makes up the full product.
More info about the game can... [click here for more] |
Council Of Fools Productions |
FREE
|
Resident Evil is a multidimensional as well as multimedia universe: various books, graphic novels, games and movies (the fifth one came out in 2012) all contribute to this enormous universe.
The essays written for this volume will focus on this particular zombie manifestation and its significance in popular culture. The essayists come from very different fields, so it was possible to cover a wide... [click here for more] |
McFarland |
$15.99
|
Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.
The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual... [click here for more] |
McFarland |
$17.99
|
" The word ""control"" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world.
The sixteen essays in this collection offer critical examinations of the issue of control in video... [click here for more] |
McFarland |
$15.99
|
BRCSD973 – Kaiju Kaos: Holiday Horrors, Jingle Bells
A short story by Bryan K. Borgman (aka Stratos).
Holiday Horrors, Jingle Bells is a brief tale about Krampus and Raven Beng. This is a stand-alone short story that takes place within the greather mythology of Kaiju Kaos.
In addition to the 3-page story, official Kaiju... [click here for more] |
Bailey Records |
$0.99
|