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Side Quests and Mini Adventures
by Rob R. [Verified Purchaser] Date Added: 04/19/2024 10:33:17

Another fantastic installment by Tom Robinson! These 5 mini adventures are great for any group to tackle. From an intriguing labyrinth to a battle arena and more. Well written, well designed and with a map pack to boot! You won't be disappointed by adding these to your gaming repertoire.



Rating:
[5 of 5 Stars!]
Side Quests and Mini Adventures
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Foam and Fortune: Adventures In Soap Scum Cove
by Paul C. [Verified Purchaser] Date Added: 04/18/2024 23:11:12

A fun pirate adventure set in the Mwangi Expanse. Has treasure maps, jungles, mysterious ruins, your own ship, and even some hexploration.

Good adventure if you want something longer than a one-shot but not as huge a commitment as one of the adventure paths.



Rating:
[5 of 5 Stars!]
Foam and Fortune: Adventures In Soap Scum Cove
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Heresy of the Whispering Way
by Charles C. [Verified Purchaser] Date Added: 04/16/2024 01:47:34

Absolutely excellent expandtion on necromancy. Provides options for countless new build ideas.



Rating:
[5 of 5 Stars!]
Heresy of the Whispering Way
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Player Core 1 Expanded
by Michael B. [Verified Purchaser] Date Added: 04/08/2024 05:26:27

Great product , some good ideas that we are using. Just needs some pathbuilder support to be perfect.



Rating:
[5 of 5 Stars!]
Player Core 1 Expanded
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Conduit: High Accuracy Blaster Class
by Jacob L. [Verified Purchaser] Date Added: 03/23/2024 08:48:04

Great class, definitely not overpowered and has a great play feel. I haven't played it past level 10, but it really shines as a kind of magical ranged blaster single target DPS. Lots of room for flavor and re-skinning too. Worth the price and comes with a FoundryVTT module to make dropping it in your game easy. I haven't had to make any adjustments to this class for my players, it has a lot of polish. 8.5/10.



Rating:
[5 of 5 Stars!]
Conduit: High Accuracy Blaster Class
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The ABCD of Edicts and Anathema
by Ian [Verified Purchaser] Date Added: 03/10/2024 06:36:42

I could see this being very helpful to a player unsure of what edicts/anathema to pick.



Rating:
[5 of 5 Stars!]
The ABCD of Edicts and Anathema
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The Traveler's Guide to the Darklands
by Ian [Verified Purchaser] Date Added: 03/10/2024 06:33:26

It's short, but very nice. Exactly what it needs to be.



Rating:
[5 of 5 Stars!]
The Traveler's Guide to the Darklands
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Faith's Reward – Nethys
by Jakob [Verified Purchaser] Date Added: 03/08/2024 21:28:17

Love everything contained within the new wizard and cleric options are especially my favorite parts of the book along with the new magic items.



Rating:
[5 of 5 Stars!]
Faith's Reward – Nethys
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Foam and Fortune: Adventures In Soap Scum Cove
by Victor [Verified Purchaser] Date Added: 03/06/2024 11:02:50

Tons of maps, NPC artwork and a foundry module included. Adventure has a ton of backstory to help the GM understand what's going on and guide the players.



Rating:
[5 of 5 Stars!]
Foam and Fortune: Adventures In Soap Scum Cove
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Novel Spell Mana
by Travis F. [Verified Purchaser] Date Added: 03/05/2024 19:04:04

This is a very interesting take on a spell point system, and I'd love to see more development on it (and ill second the other review about Foundry support).

That said, it definitely feels vague or counterintuitive in some areas. For example, it requires a feat to heighten spells, and then it increases the spell's cost not by the difference in base cost between the new and old spell levels, but by the full base cost of the new spell level (which means it'll feel better to always cast spells at their lowest levels and just use natively higher level spells, i think).

Another example of unclear text comes when describing how to calculate the mana cost of a spell. The new rules state that the mana cost is 10 + (spell level per character level) mana. It then calculates the cost of a third level spell as 10 + 3*5 = 25. I'm with it so far. But if im a 17th level wizard, am i supposed to pay 10 + 3*17 = 61 mana for the exact same spell? and if i heighten this to 5th level as above, it now costs 10 + 3*17 + 10 + 5*17 = 156 mana?

I guess I'm a bit confused on how the scaling is supposed to work. Perhaps that math just isnt clicking with me tonight. Regardless, I'd love to see more work with this system.



Rating:
[3 of 5 Stars!]
Novel Spell Mana
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Foam and Fortune: Adventures In Soap Scum Cove
by Nicholas B. [Verified Purchaser] Date Added: 03/01/2024 21:01:49

Extremely well crafted content from Tom, as always, and works seamlessly out of the box in Foundry VTT.



Rating:
[5 of 5 Stars!]
Foam and Fortune: Adventures In Soap Scum Cove
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Foam and Fortune: Adventures In Soap Scum Cove
by Rob R. [Verified Purchaser] Date Added: 02/29/2024 09:24:32

An absolutely stellar adventure! The pirate theme is spot on. It's well designed, well written, and well laid out. The Foundry integration is fantastic! Couldn't ask for a more polished adventure.



Rating:
[5 of 5 Stars!]
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Foundry: Gunsmoke
by Michael B. [Verified Purchaser] Date Added: 02/23/2024 11:24:15

Great book but the foundry option is not working. I can select the guns and put them in my inventory but they don't show up as something i can attack with. They just show up as objects.



Rating:
[4 of 5 Stars!]
Foundry: Gunsmoke
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Enhanced Mechanic
by Ecaeka [Verified Purchaser] Date Added: 02/22/2024 06:24:35

There is art that overlays the text. I gladly revisit this review if this is addressed.



Rating:
[1 of 5 Stars!]
Enhanced Mechanic
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Godsrain Contingencies
by Jeremy G. [Verified Purchaser] Date Added: 02/20/2024 18:22:26

The only reason I went with four stars is because I know it isn't done yet! What is here is great! I love the idea of a ritual to shift allegiance to another, still living deity. But my favorite thing is the Contract Overrider Dedication and its subsequent feats! I look forward to applying these to a game!



Rating:
[4 of 5 Stars!]
Godsrain Contingencies
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